Ready Player OneBook - 2011
"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. But Halliday has not made it easy. And there are real dangers in this virtual world. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline."--Chris Schluep, Amazon Best Book of the Month
Featured Blogs and Events
Tracking some of the major literary and entertainment trends of the decade We asked a group of our librarians to reflect on some of the major developments over the past decade to identify which topics and technologies had the greatest impact. Here are the highlights: One of the major trends that came up was the film and television adaptations of popular books. The George R.R. Martin book… (more)
From Library Staff
Movies_and_Music Jan 22, 2019
Ernest Cline's best selling science fiction novel inspired Steven Spielberg's Oscar nominated adaptation.
"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least th... Read More »
It's the year 2044, and the real world is an ugly place. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS--a sprawling virtual utopia that lets you be anything you want to be. Wade dreams of being the one to discover the ultimate l... Read More »
Rbrightone Jul 28, 2012
If you were a nerd growing up in the 80s this is an awesome book. It covers all genres of nerddom and 80s culture in a fun and interesting read that flows well. Well worth the read.
Immersing himself in a mid-twenty-first-century technological virtual utopia to escape an ugly real world of famine, poverty, and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's creator.
From the critics
AgeAdd Age Suitability
MattAboutLibraries thinks this title is suitable for 12 years and over
ElephanteTheSmall thinks this title is suitable for 12 years and over
QuotesAdd a Quote
“As terrifying and painful as reality can be, it’s also the only place where you can find true happiness. Because reality is real.” - James Halliday (364)
“‘You mentioned that once on your blog. Two years ago.’ I almost cited the date of the actual blog entry before I realized it would make me sound even more like a cyber-stalking super-creep.”
"This ‘girl,’ whom I’d been cyber-crushing on for the past three years, might very well be an obese, hairy-knuckled guy named Chuck."
"Once I’d done my homework on Sorrento, I felt like I was ready to sit down with the devil."
"Dual zones permitted the use of both magic and technology, and null zones didn’t allow either. There were pacifist zones where no player-versus-player combat was allowed, and player-versus-player zones where it was every avatar for themselves."
Parzival: "The female of the species has always found me repellent."
Art3mis: "I don't find you repellent."
"I’d heard all the clichéd warnings about the perils of falling for someone you only knew online, but I ignored them. I decided that whoever Art3mis really was, I was in love with her. I could feel it, deep in the soft, chewy caramel center of my being."
Coarse Language: By the 2nd page, there is already some coarse language, but not extremely bad
Coarse Language: Corse language infrequent but makes this book unsuitable for under 13 years.
SummaryAdd a Summary
This kid is very poor and very alone. Being in this virtual world allows him to escape. He grows up in this society that is falling apart and only wants to find fortune. He stumbles upon his first clue into a puzzle everyone else has given up on. It leads into the most adventurous roller coaster of a lifetime, with plenty of retro 80's to go along with it.